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Game Designer
Safe and Sound
Unity : C#
This was my second Jam and most challenging one. It was my first time prototyping in C# and doing a horror game, with only 48 hour of time. It was also my first time prototyping an AI, which I found very interesting but did not had the time to finish. Even if the game-play was not complete, I was still happy from everything it taught me.
About the Game
Data Sheet
Genre: Horror
Platform: PC
Number of Players: 1
Target: Amateurs of psychological and horror game
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Pitch
Played in first point of view, the goal of the game is to explore the map while trying to find an escape and avoiding the monster that lurks there.
Role:
Game Designer
Developer
Time:
48 h
Team:
- 2 Game Designers
- 2 Game Artist
- 5 Tech Artists
- 1 External Developer
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